Saturday, 31 October 2015

Continuity Editing

Axis
Axis = an imaginary line between characters that exists in the scene


180 Degree Rule
1. Axis of action - imaginary straight line between protagonists
2. It ensures spatial continuity
3. Never cross the line between the characters which then destroys the realism


30 Degree Rule
Cuts must move by at least 30 degrees to avoid a 'jump cut' or 'tangent cut' which could make the spectator confused.


Establishing Shot
A LS to delineate space and set the scene where the action takes place


Shot Reverse Shot
1. Otherwise known as 'over the shoulder shot' with CU on the protagonist
2. The shot is on the opposite end of the axis of action 


Montage
Scenes that condense a range of time and activities into a short sequence normally using music to knit the piece together. A montage in films that use continuity editing are mostly used to show a process or progression of a character or action


Spatial Axis of Action
This is where there are two different axes of action in the same setting (e.g. two different conversations at two tables in a coffee shop at the same time)


Cross-Cutting or Planes of Action

This is where a set of scenes that take place in different settings, but at the same time, are inter-cut together to create tension and excitement

Temporal Axes of Action
This is where two scenes in the same location but at different times are edited together (normally used as flashbacks)


Temporal Planes of Action
This is where you have two different settings at two different time periods



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